Video game design

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narrow search, year: 2017 (3) | 2016 (3) | 2015 (24) | 2014 (50) | 2013 (77) | 2012 (55) | 2011 (45) | 2010 (32) | 2009 (34) | 2008 (37) | 2007 (19) | 2006 (17) | 2005 (21) | 2004 (30) | 2003 (21) | 2002 (9) | 2001 (10) | 2000 (1) | 1998 (1)
cover from: Google Books
Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9
edited by Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius.
2017
200880
isbn:9783319579696
cover from: Google Books
Solarski, Chris
Interactive stories and video game art : a storytelling framework for game design
Chris Solarski.
2017
207700
isbn:9781315401218
cover from: Google Books
Hodent, Celia
The Gamer's brain : how neuroscience and UX can impact video game design
Celia Hodent.
2017
211128
isbn:9781351650762
cover from: Google Books
Consalvo, Mia
Atari to Zelda : Japan's videogames in global contexts
Mia Consalvo.
2016
187717
isbn:9780262034395|isbn:9780262332187
cover from: Google Books
Aycock, John
Retrogame Archeology : Exploring Old Computer Games
by John Aycock.
2016
198005
isbn:9783319300047
cover from: Google Books
Computer Games : Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aire
edited by Tristan Cazenave, Mark H.M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, Julian Togelius.
2016
198092
isbn:9783319394022
cover from: Google Books
Advances in Computer Games : 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
edited by Aske Plaat, Jaap van den Herik, Walter Kosters.
2015
150287
isbn:9783319279923
cover from: Google Books
Dawson, Michael
Beginning C++ through game programming, fourth edition
Michael Dawson.
2015
153747
isbn:9781305109919|isbn:9781305109926
cover from: Google Books
Dawson, Michael
Beginning C++ through game programming, fourth edition
Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi.
2015
153754
isbn:9781305258952|isbn:9781305109926
cover from: Google Books
Menard, Michelle
Game development with Unity
Michelle Menard, Bryan Wagstaff ; edited by Emi Smith.
2015
153755
isbn:9781305110540|isbn:9781305110564
cover from: Google Books
Marak, Katarzyna
Japanese and American horror : a comparative study of film, fiction, graphic novels and video games
Katarzyna Marak.
2015
154201
isbn:9780786496662|isbn:9781476617923
cover from: Google Books
Playing to win : sports, video games, and the culture of play
edited by Robert Alan Brookey and Thomas P. Oates.
2015
154209
isbn:9780253014993|isbn:9780253015020|isbn:9780253015051
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