Video game design

publyear: 2008
1-12 / total 19
year limit: 2008 - remove year limit
cover from: Google Books
Digital culture, play, and identity : a World of Warcraft reader
edited by Hilde G. Corneliussen and Jill Walker Rettberg.
2008
16383
isbn:9780262033701
cover from: Google Books
Schell, Jesse.
The art of game design : a book of lenses
Jesse Schell.
2008
32030
isbn:9780080919171|isbn:0080919170
cover from: Google Books
Duggan, Michael.
2D game building for teens
Michael Duggan.
2008
47157
isbn:9781598635683|isbn:1598635689
cover from: Google Books
Brown, Harry J.
Videogames and education
Harry J. Brown.
2008
54079
isbn:9780765619969|isbn:0765619962
no cover image
Robbins, Sarah.
Second Life for dummies
by Sarah Robbins and Mark Bell.
2008
54936
isbn:9780470180259|isbn:0470180250
cover from: Google Books
Mileham, Rebecca.
Powering up : are computer games changing our lives?
Rebecca Mileham.
2008
55269
isbn:9780470723104|isbn:0470723106
cover from: Google Books
3D online multimedia & games : processing, transmission and visualization
Irene Cheng ... [ja muita].
2008
60585
isbn:9789812705877|isbn:9812705872
cover from: Google Books
Collins, Karen.
Game sound : an introduction to the history, theory, and practice of video game music and sound design
Karen Collins.
2008
74526
isbn:9780262033787|isbn:026203378X
no cover image
Transactions on edutainment.
2008
106155
cover from: Google Books
Nitsche, Michael.
Video game spaces : image, play, and structure in 3D game worlds
Michael Nitsche.
2008
121379
isbn:0262141019|isbn:9780262141017
cover from: Google Books
Transactions on edutainment. 1
Zhigeng Pan ... [ja muita], editors.
2008
182895
isbn:9783540697442|isbn:3540697446
cover from: Google Books
Computers and games : 6th international conference, CG 2008, Beijing, China, September 29 - October 1, 2008 ; proceedings
H. Jaap van den Herik ... [ja muita] (eds.).
2008
183062
isbn:9783540876083|isbn:3540876081|isbn:9783540876076|isbn:3540876073
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