Video game design

publyear: 2015
1-12 / total 24
year limit: 2015 - remove year limit
cover from: Google Books
Advances in Computer Games : 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
edited by Aske Plaat, Jaap van den Herik, Walter Kosters.
2015
150287
isbn:9783319279923
cover from: Google Books
Menard, Michelle
Game development with Unity
Michelle Menard, Bryan Wagstaff ; edited by Emi Smith.
2015
153755
isbn:9781305110540|isbn:9781305110564
cover from: Google Books
Playing to win : sports, video games, and the culture of play
edited by Robert Alan Brookey and Thomas P. Oates.
2015
154209
isbn:9780253014993|isbn:9780253015020|isbn:9780253015051
no cover image
Nevelsteen, Kim J. L.
A survey of characteristic engine features for technology-sustained pervasive games
Kim J.L. Nevelsteen.
2015
166320
isbn:9783319176321|isbn:3319176323|isbn:3319176315|isbn:9783319176314|isbn:9783319176314
no cover image
Game user experience evaluation
Regine Bernhaupt, editor.
2015
166352
isbn:9783319159850|isbn:3319159852|isbn:3319159844|isbn:9783319159843|isbn:9783319159843
cover from: Google Books
Fusion of smart, multimedia and computer gaming technologies : research, systems and perspectives
Dharmendra Sharma, Margarita Favorskaya, Lakhmi C. Jain, Robert J. Howlett, editors.
2015
167630
isbn:9783319146454|isbn:3319146459|isbn:9783319146447|isbn:3319146440|isbn:9783319146447
cover from: Google Books
Subconscious learning via games and social media
Olga Sourina, David Wortley, Seongdong Kim, editors.
2015
167814
isbn:9789812874085|isbn:9812874089|isbn:9789812874078|isbn:9812874070|isbn:9789812874078
cover from: Google Books
Real-time visual effects for game programming
Chang-Hun Kim, Sun-Jeong Kim, Soo-Kyun Kim, Shin-Jin Kang.
2015
167839
isbn:9789812874870|isbn:9812874879|isbn:9789812874863|isbn:9812874860|isbn:9789812874863
cover from: Google Books
Pettegrew, John
Light it up : the marine eye for battle in the War of Iraq
John Pettergrew.
2015
172851
isbn:9781421417851|isbn:9781421417868
cover from: Google Books
Bogost, Ian
How to talk about videogames
Ian Bogost.
2015
173472
isbn:9780816699124|isbn:9780816699117|isbn:9781452949888
cover from: Google Books
Thorn, Alan
Mastering scientific computing with R : learn advanced C# tips and techniques to make professional-grade games with Unity
Alan Thorn.
2015
176268
isbn:9781783555253|isbn:9781784390563
cover from: Google Books
Sharp, John
Works of game : on the aesthetics of games and art
John Sharp.
2015
176328
isbn:9780262029070|isbn:9780262328210
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