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| Author: | Shenoy, P. |
| Title: | Game trees for decision analysis |
| Journal: | Theory and Decision
1998 : APR, VOL. 44:2, p. 149-171 |
| Index terms: | DECISION ANALYSIS GAME THEORY VALUATION |
| Language: | eng |
| Abstract: | Game trees (or extensive-form games) were first defined by von Neumann and Morgenstern in 1944. In this paper the author examines the use of game trees for representing Bayesian decision problems. He proposes a method for solving game trees using local computation. This method is a special case of a method due to Wilson for computing equilibria in 2-person games. Game trees differ from decision trees in the representations of information constraints and uncertainty. |
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