haku: @indexterm VIRTUAL REALITY / yhteensä: 67
viite: 37 / 67
Tekijä: | Igbaria, M. |
Otsikko: | The driving forces in the virtual society |
Lehti: | Communications of the ACM
1999 : DEC, VOL. 42:12, p. 64-70 |
Asiasana: | COMMUNICATIONS INDUSTRY VIRTUAL REALITY ECONOMICS |
Kieli: | eng |
Tiivistelmä: | The term virtual society refers to all components that are part of a society's culture based on the functional rather than the physical. It extends to include significant enhanced effects or actions, physical behavior of non-physical entities, and the supporting use of telecommunications and computing technologies. Companies no longer talk about "work at home" programs. Rather, they talk about "work anywhere, anytime", where laptops, fax machines, cellular phones, networks, email, and voice mail are in the state of transformation toward the virtual society. |
SCIMA